Meet http-c: High-Performance C++ Networking
C++ developers often face a dilemma: use a massive framework that brings in a thousand dependencies (looking at you, Boost), or write everything from scratch using raw sockets.
There has to be a middle ground. Meet http-c.
Why we built it
We needed something lightweight, portable, and blazingly fast. We wanted a library that you can drop into your project and have a running HTTP server in minutes, not hours.
http-c is designed for:
- Embedded Systems: Where every kilobyte of memory counts.
- High-Throughput Services: Where latency is the enemy.
- Game Servers: Where you need a control plane without the overhead.
Key Features
🚀 Zero Bloat
No external dependencies. No complex build systems. Just pure, optimized C++ code that does one thing and does it well.
🔒 Secure by Default
Built with security in mind, http-c includes robust path normalization to prevent directory traversal attacks and built-in Basic Authentication support.
🌐 Standards Compliant
Full HTTP/1.0 support (RFC 1945), including:
- GET, HEAD, and POST methods
- Conditional requests (If-Modified-Since)
- Proper error handling and status codes
Simplicity in Action
Setting up a server shouldn’t require a PhD in template metaprogramming.
#include "http.h"
int main() {
// Start the server on port 8080
// Serve static files from the "public" directory
http_server_init(8080, "./public");
// The server is now running!
// Requests to /index.html will serve ./public/index.html
return 0;
}
Get It Now
http-c is open source and available today. Stop wrestling with dependencies and start building.
Ready to upgrade your networking stack?
View on GitHub